FIFA 19 Player Rating Calculator
Calculate your custom FIFA 19 player rating based on key attributes and performance metrics
Player Rating Results
Comprehensive Guide to FIFA 19 Player Ratings
The FIFA 19 rating system is a complex algorithm that determines how players perform in the game. Understanding this system can help you build better teams, make smarter transfers in Career Mode, and dominate in Ultimate Team. This guide will break down everything you need to know about how player ratings are calculated in FIFA 19.
How FIFA 19 Ratings Are Calculated
EA Sports uses a proprietary formula to calculate player ratings that considers:
- Position-Specific Attributes: Different positions weight attributes differently. A striker’s shooting is more important than a goalkeeper’s.
- Base Attributes: The six main attributes (Pace, Shooting, Passing, Dribbling, Defending, Physical) form the foundation.
- Special Attributes: For goalkeepers, attributes like diving, handling, and reflexes are crucial.
- Skill Moves & Weak Foot: These add bonuses to the overall rating.
- International Reputation: Players with higher reputation get slight boosts.
- Form & Potential: Current form affects the overall rating, while potential determines future growth.
Position Weightings in FIFA 19
Each position in FIFA 19 has different attribute weightings. Here’s how they break down:
| Position | Primary Attributes | Secondary Attributes | Tertiary Attributes |
|---|---|---|---|
| Goalkeeper (GK) | Diving (20%), Handling (20%), Reflexes (20%) | Kicking (15%), Positioning (15%) | Speed (10%) |
| Center Back (CB) | Defending (30%), Physical (25%) | Passing (15%), Pace (15%) | Shooting (10%), Dribbling (5%) |
| Full Back (LB/RB) | Defending (25%), Pace (25%) | Passing (20%), Physical (15%) | Dribbling (10%), Shooting (5%) |
| Defensive Midfielder (CDM) | Defending (25%), Physical (20%) | Passing (20%), Dribbling (15%) | Pace (10%), Shooting (10%) |
| Central Midfielder (CM) | Passing (25%), Dribbling (20%) | Shooting (15%), Defending (15%) | Pace (15%), Physical (10%) |
| Attacking Midfielder (CAM) | Dribbling (25%), Passing (20%) | Shooting (20%), Pace (15%) | Defending (10%), Physical (10%) |
| Winger (LW/RW) | Pace (30%), Dribbling (25%) | Shooting (15%), Passing (15%) | Defending (10%), Physical (5%) |
| Striker (ST/CF) | Shooting (30%), Pace (25%) | Dribbling (20%), Physical (15%) | Passing (5%), Defending (5%) |
Attribute Breakdown and Their Impact
Let’s examine each of the six main attributes and how they affect player performance:
- Pace: Determines sprint speed and acceleration. Crucial for wingers and strikers. In FIFA 19, pace was slightly nerfed compared to previous versions to make the game more tactical.
- Shooting: Affects shot power, accuracy, volley ability, and penalties. Essential for forwards and attacking midfielders. Includes sub-attributes like positioning and finishing.
- Passing: Controls pass accuracy, vision, crossing, and free kick delivery. Vital for midfielders and full-backs. Short passing and long passing are separate sub-attributes.
- Dribbling: Influences ball control, agility, balance, and reactions. Critical for wingers and attacking midfielders. High dribbling helps with skill moves.
- Defending: Determines marking, standing tackle, sliding tackle, and interceptions. Most important for defenders and defensive midfielders.
- Physical: Covers strength, aggression, stamina, and jumping. Important for all positions but especially for center backs and target men strikers.
Special Attributes for Goalkeepers
Goalkeepers have their own unique set of attributes that don’t apply to outfield players:
- Diving: Ability to make diving saves to either side
- Handling: How well the keeper holds onto shots (affects spills)
- Kicking: Power and accuracy of goal kicks and throws
- Reflexes: Reaction time to close-range shots
- Speed: How quickly the keeper moves around the box
- Positioning: How well the keeper positions themselves for shots
Hidden Attributes and Their Importance
FIFA 19 includes several hidden attributes that significantly impact player performance but aren’t visible in the standard attribute screen:
- Work Rates: Determines how often a player makes forward runs (Attacking) and how far they track back (Defensive). Ranges from Low to High.
- Body Type: Affects how players move and interact physically. Includes types like “Lean”, “Normal”, “Stocky”, etc.
- Injury Proneness: How likely a player is to get injured during matches.
- Weak Foot Accuracy: The actual effectiveness of the weak foot (separate from the star rating).
- Skill Move Accuracy: How well a player executes skill moves beyond just the star rating.
- Composure: How well a player performs under pressure in front of goal.
- Vision: Affects a player’s ability to see and execute passes (separate from the passing attribute).
How Weak Foot and Skill Moves Affect Ratings
The weak foot and skill moves ratings (displayed as stars from 1-5) have a significant impact on both the overall rating and how the player performs in game:
| Stars | Weak Foot Effect | Skill Moves Effect | Rating Bonus |
|---|---|---|---|
| 1 star | Very poor with weak foot (-20% accuracy) | Only basic moves | +0 to overall |
| 2 stars | Poor with weak foot (-10% accuracy) | Basic skill moves + 2 special moves | +1 to overall |
| 3 stars | Average with weak foot (no penalty) | Most skill moves available | +2 to overall |
| 4 stars | Good with weak foot (+5% accuracy) | All skill moves + some advanced | +3 to overall |
| 5 stars | Excellent with weak foot (+10% accuracy) | All skill moves including advanced | +4 to overall |
International Reputation and Its Impact
The international reputation stat (1-5 stars) reflects a player’s global recognition and affects:
- Transfer values in Career Mode (higher reputation = higher value)
- Wage demands (players with higher reputation expect more)
- Slight boost to overall rating (up to +2 for 5-star reputation)
- More likely to be selected for international duty
- Higher likelihood of being featured in special cards (TOTW, TOTS, etc.)
Potential vs Overall Rating
Every player in FIFA 19 has two key ratings:
- Overall Rating: Current ability level (what you see on the card)
- Potential Rating: Maximum possible ability if the player develops perfectly
In Career Mode, a player’s potential determines how much they can grow through:
- Training sessions
- Match experience (especially for young players)
- Form (consistent good performances)
- Morale and happiness
- Dynamic potential (can increase based on real-world performances in updated squads)
How to Improve Player Ratings in Career Mode
If you’re playing FIFA 19 Career Mode, here are proven strategies to improve your players’ ratings:
- Training: Focus on individual training for young players (under 23) with high potential. Prioritize their weakest attributes that are important for their position.
- Game Time: Players develop faster when they play regularly. Rotate your squad to give young players minutes.
- Form: Players in good form (7.0+ match ratings) develop faster. Avoid playing players in poor form.
- Morale: Keep player morale high through good results, individual performances, and meeting their demands.
- Position Training: Train players in their best position to maximize attribute growth.
- Loan Moves: Loan out young players to clubs where they’ll get regular first-team football.
- Dynamic Potential: Some players can exceed their initial potential based on real-world performances (in updated squads) or exceptional in-game development.
Common Misconceptions About FIFA Ratings
There are several myths about how FIFA ratings work that can lead to poor team-building decisions:
- “Higher overall always means better player”: A 85-rated striker with 90 pace might be more effective than a 87-rated striker with 75 pace, depending on your playstyle.
- “Potential is guaranteed”: A player with 90 potential won’t automatically reach that – they need proper development.
- “All attributes are equally important”: As shown in the position weightings table, some attributes matter much more for certain positions.
- “Work rates don’t matter”: A High/High work rate winger will make different runs than a Low/Low work rate winger, significantly affecting gameplay.
- “Height doesn’t affect gameplay”: Taller players win more headers and have better physical presence, while shorter players often have better balance and agility.
- “Skill moves are just for show”: Higher skill moves allow for more effective dribbling and creating space in advanced play.
Advanced Tips for Using the FIFA 19 Rating Calculator
To get the most accurate results from this calculator:
- Be honest about attribute ratings – don’t inflate them just to get a higher overall
- Consider the player’s age when evaluating potential (younger players have more room to grow)
- For real players, cross-reference with their actual FIFA 19 card to see how close your calculation is
- Remember that in-game performance depends on more than just the overall rating – work rates, body type, and hidden attributes matter
- Use the calculator to experiment with different attribute distributions to see how they affect the overall rating
- For created players in Career Mode, this calculator can help you set realistic initial attributes based on the desired overall rating
The Science Behind FIFA Ratings
EA Sports employs a team of data analysts and football experts to determine player ratings. The process involves:
- Analyzing thousands of hours of real match footage
- Consulting with current and former professional players
- Using advanced statistical models to quantify performance
- Considering both recent form and long-term consistency
- Adjusting for the relative strength of leagues (e.g., Premier League players often get slight boosts)
- Accounting for injuries and age-related decline for older players
For more information on how sports ratings are calculated in video games, you can refer to these authoritative sources:
FIFA 19 vs Real-Life Performance
While FIFA ratings aim to reflect real-world performance, there are often discrepancies due to:
- Recency Bias: Players in good current form may get rating boosts that don’t reflect their long-term ability
- League Bias: Players in top European leagues often get higher ratings than equally skilled players in smaller leagues
- Position Scarcity: Good goalkeepers often get slightly inflated ratings because there are fewer elite options
- Gameplay Balance: Some attributes are adjusted to make the game more fun rather than perfectly realistic
- National Team Boost: Players who perform well in international tournaments often get rating increases
How to Use This Calculator for Ultimate Team
For FIFA Ultimate Team (FUT) players, this calculator can help with:
- Team Building: Predict how chemistry styles will affect your players’ stats
- Investment Decisions: Identify undervalued players who might get upgrades
- SBC Planning: Determine which players to use in Squad Building Challenges
- Player Comparison: Compare potential upgrades before making purchases
- Hybrid Teams: Find players from different leagues/nations who might have good links
- Icon Analysis: Understand how icons’ stats translate to their overall ratings
The Evolution of FIFA Ratings Over Time
FIFA ratings have changed significantly since the series began:
| FIFA Version | Key Rating Changes | Notable Features |
|---|---|---|
| FIFA International Soccer (1993) | Basic 0-99 scale for all attributes | First FIFA game, very simple rating system |
| FIFA 98 | Introduced position-specific attributes | First game with 3D players, more detailed stats |
| FIFA 2001 | Added weak foot and skill moves | First game with “star” ratings for weak foot/skills |
| FIFA 06 | Introduced potential ratings | First game with Manager Mode development |
| FIFA 09 | Added work rates and body types | More realistic player growth in Manager Mode |
| FIFA 12 | Introduced Impact Engine for physical interactions | Ratings began considering physical attributes more |
| FIFA 15 | Added emotional intelligence attributes | Players reacted more realistically to game situations |
| FIFA 17 | Introduced “The Journey” with dynamic ratings | Ratings could change based on story performance |
| FIFA 19 | Refined physical attributes, added dynamic potential | More realistic player development in Career Mode |
Final Thoughts on FIFA 19 Ratings
Understanding FIFA 19’s rating system gives you a significant advantage whether you’re playing Ultimate Team, Career Mode, or just trying to build the best possible squad. Remember that:
- Ratings are position-specific – what makes a great striker doesn’t make a great goalkeeper
- Hidden attributes and work rates often matter more than the overall rating
- Player development in Career Mode requires careful management
- The calculator provides estimates – real FIFA ratings may vary slightly due to EA’s proprietary formula
- Gameplay performance depends on how well a player’s attributes fit your playstyle
Use this knowledge to make smarter decisions in all FIFA 19 game modes and dominate your competition!